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Asphalt 3D (3DS) Review

Asphalt 3D (3DS) Review

Ubisoft’s racing game takes to the road on the Nintendo 3DS.

Asphalt 3D is one of those 3DS launch titles that has for some reason or another been receiving a ton of negative press. Some of these guys were downright brutal towards the game in the few game reviews I breezed through online.

And that is why I never really go by someones opinion when it comes to game reviews. An opinion is just that, someones point of view on something. And that is what makes us all different.

So I gave Asphalt 3D a try for the Nintendo 3DS to see on my own how the game is. What I found was that Asphalt 3D is actually a pretty good racing game for the Nintendo 3DS.

Let me explain something. I dislike realistic driving games. And I know what you are thinking. Why are you reviewing a Nintendo 3DS racing game? The answer is simple. It is because I like off-the-wall driving games like Mario Kart and Burnout.

Give me a game based on real-life of NASCAR and I will fall asleep with the controller in my hand. I don’t get stuff like NASCAR and to be honest I would rather watch someone bowl then to watch those races.

In terms of racing games, I don’t like having to drive around a circle ten times just to see if I can come in first. There has to be more because my ADD won’t have none of that. That is why I never buy games like Need for Speed, Gran Turismo and the forty thousand other racing games on the market.

I just really enjoy Asphalt 3D. The game is easy to pick up and play, which is what I want with a portable game system. The controls are easy and it does not feel like I am trying to push a 3 ton Elephant across a long sheet of ice when I turn a corner (like most driving games feel to me).

You drive around collecting items for speed bursts and repairs. Once you earn enough bursts (or Nitro) you can cut through cars like a knife, knocking them to the side of the road. Asphalt actually has a Need for Speed meets Burnout feel to it.

So the concept of Asphalt 3D is simple, you race in a variety of races and earn money. You will be able to purchase new cars and earn sponsors as you unlock more tracks.

Asphalt 3D provided enough tracks to keep me occupied. You can also unlock a ton of car upgrades and also purchase motorcycles later in the game. Asphalt 3D also has a ton of pre-set graphics to slap on your car. It would have been nice to be able to draw your own on the touch-screen but I guess Gameloft wanted to get this out to meet the 3DS launch.

That is not to say the game is without problems. Some of the most noticeable is the pop-up that seems to occur during every race. I know that the 3DS can crunch out graphics without having pop-up occur. Ridge Racer and PilotWings Resort are two good examples of seeing a significant amount of distance with no pop-up.

One last thing before I sign off on this review. I love the menu song of this game. I found myself just sitting my 3DS down in my office and listening to the trance as my car rotates around. One of the best trance tracks I have heard in a while in a video game (maybe I need to get out more).

The Bottom Line:

Call me crazy, but I actually enjoyed Asphalt 3D. And I enjoy it enough to still go back and play it from time to time.

The game does have its flaws with pop-up issues but at the end of the day if a game satisfies your needs then it does its job. And while it may not be the greatest racing game on the market I sure as hell had fun with it and I still go back to playing it.

Asphalt 3D ends up being a pretty decent racing game for the Nintendo 3DS. Give it a test drive…

Key features of Asphalt 3D:

  • Rich, stereoscopic 3D graphics for the races and even the menus. Enjoy gameplay designed to take full advantage of the 3D screen as you weave between cars, drift inches from the curb and navigate menus that come right out of the screen.
  • Get behind the wheel of over 40 vehicles (cars and bikes) from prestigious manufacturers like Ferrari, Lamborghini, Audi and Ducati.
  • Engage in a variety of high-speed challenges beyond your normal race: cash attack, vigilante, high-speed chase, drift, time trail, duel and leader of the pack.
  • Race in 17 exciting destinations including Rio De Janeiro, Tokyo and Cape Town with varied track surfaces, shortcuts and spectacular jumps.
  • Up to 6 players can challenge each other locally in wireless mode.
  • Complete StreetPass features like Viral Ranking, Viral Ghost and StreetPass PayTable.
  • Comprehensive tuning options to achieve peak performance for your vehicle.
  • Dynamic HUD reacting to speed and steering.
  • Control your vehicle via the accelerometer or the analogical stick.
  • Use the replay feature to relive all those hair-raising moments you just experienced in your last race.

Gaming Console Network Final Verdict

The GoodThe Bad
Easy controls, a ton of cars and tracks, car modification unlocks, night and day tracks, StreetPass support, great trance soundtrack.Basic graphics, some pretty bad pop-up, no online support.

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Owner and Editor in Chief of Gaming Console Network (GCN) and The Mario Report. Sean's been part of the gaming media industry since the early 90's with Next Level Gaming. Sean currently works as a full-time Web Developer at Inside Lacrosse ( as well as running GCN.