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Overview & Thoughts: Assassin’s Creed Revelations Multiplayer BETA

Overview & Thoughts: Assassin’s Creed Revelations Multiplayer BETA

Ubisoft’s hit 2011 title Assassin’s Creed Revelations arrives November 15 and so far Ubisoft does not cease to impress us. Just a few weeks ago, the BETA for AC:R’s Multiplayer mode ended and nonetheless people were impressed. It was suppose to have ended one week earlier than what it actually was, but I guess they decided ‘What the heck! Give ‘em another week.’ So many improvements and features were implemented that has really made this game a must buy. Although if you love the Italian scenery, you will be a bit disappointed. As it is known, AC:R takes place in the once Ottoman Empire and with that the scenery and characters reflect the region, but worry not, my friends, everything is just beautifully and intricately built as the previous title, “AC:Brotherhood.”

As the previous instalment, the graphics were beautiful and visibly stunning. Sometimes I wondered, “Is this real life?” of course not! Otherwise I would be in jail for pickpocketting and assassination. In Revelations, we break away from the Italiano vistas we have been accustomed to in AC II and AC:B and return to back to the land of turbans, camels and sand. Lots of sand! As we travel through Constantinople, not Istanbul, during the time of the reign of the Ottoman Empire, be sure to expect lotsa warm colours, such as reds, oranges, and yellows. As always, we are given large vistas and beautiful scenery. The afternoon sun is partially blocked by an overpowering mosque and in the shade of that tree is a man being murdered by a a blunt swing to the head while the doctor goes around “healing” people–and what’s that? Oh, she’s just been poisoned. Ah, yes the wonders and sights of the Assassin’s Creed universe.

One of the new locations for the multiplayer is called the “Knight’s Hospital” and you won’t believe where it takes place. I’ll give ya time to think–too late! A Knight’s Hospital! The whole location revolves around this large hospital and it is a dangerous place to be. Whether you’re on the ground being assassinated from above or you’re on the top running around frantically trying to escape your hunter, it makes for a fun place when playing in the new mode, Artefact Assault.


BAFTA award winning composer Jesper Kyde takes up the opportunity once again to compile a large and unique original soundtrack for Assassin’s Creed Revelations. Having worked on the music for ACii and AC:B, his unique style and originality has made the Assassin’s Creed series take on a whole new feeling. With the setting takes place within the Middle East, he is planning on incorporating a sort of Italo-Greko-Arabic hybrid. If you are as much a big fan as I am of the Assassin’s Creed music, you’ll be picking up the Original Soundtrack on November 15, same day as the release for the game.

Do you hate the sound of a skull being cracked open like a baked potatoe? Or the flushing of blood seeping out of a man’s open neck? Or maybe you hate the loud boom of a hidden gun. If you answered yes to any of those be prepared to “suck it!” because the SFX are incredible. Through out the multiplayer you will encounter unique sounds that will become ever so common. Every sound and every movement will make you paranoid. Occasionally, you might murder a bystander just for looking at you funny, whatever the case is, be prepared to explore a variety of sound effects. My recommendation for a full audio experience, pick “The Bombardier as your avatar and crank up your tube to max volume. I guarantee you’ll have a good time.

Along with the sound of a beating heart when your’e near your victim, you will now also hear soft whispers whenever your pursuer is near, so keep on your toes.

Multiplayer Gameplay
As with the previous title’s multiplayer mode, on the available BETA the modes Wanted and Manhunt. Along with those two, a new multiplayer will be included, called Artefact Assault.

In Artefact Assault, the whole area (“Map” if you will) will be divided into two halves. On one side is your team’s side, in this area you are considered a hunter with the ability to kill in order to protect you artefact. Items like Poison and the Hidden Gun can be used to stop your foe. Passing across the stage, you will encounter a large red barrier. Beyond the barrier you will NOT be able to kill and the items such as Poison and the Hidden Gun are useless. Tread across the barrier… You are now being hunted. As long as you stay on your side and they stay on their side, no one can kill anyone.

The Abilities and Weapons from the AC: Brotherhood Multiplayer have also returned along with some very new ones. One examples would be Land-Mine with cause a minor explosion in a small area that detonates as soon as the area is entered by your oppponent causing your foe to become immobile for a few amount of seconds. Another new ability allows the player to activate all chase breakers within the vicinity, meaning that all trap doors close and all the levers shall be pulled down. A trap door will only open if you or your teammates approach it, so there is no need to worry about if you accidentally use it while your friend is between those doors. On the other hand, if your opponent has used it… Well, you just have to accept your fate

Thoughts and Impressions
Overall, I believe that Assassin’s Creed Revelations has surpassed it’s predecessors by 10xfold. It has removed some annoying features, improved those that needed repair and added new ones as well. Bringing in the first game of the instalment and intertwining it with ACii/AC:B will surely be a spectacle and will most probably answer most of my questions that have been burning inside of me since the the first game. WHY DID EZIO STAB LUCY!? WHO HE HECK IS SUBJECT 16?! WHY CAN’T I KILL THE DOCTORS!?  Ahem.  If your’e still having second thoughts on buying this game (which at this point in time you should have no second thoughts), don’t give into the thoughts. I assure you this is one must-buy game for this year.

And please remember; Vittoria agli Assassani!
Nothing is true, All is permitted.


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